from kandinsky import *
+import ion
print("Game started")
colors = [color(i) for i in [(26,28,44),(93,39,93),(177,62,83),(239,125,87),(255,205,117),(167,240,112),(56,183,100),(37,113,121),(41,54,111),(59,93,201),(65,166,246),(115,239,247),(244,244,244),(148,176,194),(86,108,134),(51,60,87)]]
sprites = {'assiette': (0, 2, 20, 17,
'ggggggg000000gggggggggggg00cccccc00gggggggg00cccccccccc00ggggg0cccccccccccccc0ggg0cccccddddddccccc0gg0ccccdccccccdcccc0g0ccccdccccccccdcccc00cccdccccccccccdccd00cccdcccccccccccccd00dccdcccccccccccccd00dcccdccccccccccccd0g0dcccccddcccccccd0gg0dccccccccccccccd0ggg0ddccccccccccdd0ggggg00ddccccccdd00gggggggg00dddddd00gggggggggggg000000ggggggg'),
+ 'caisse': (0, 0, 20, 20,
+ 'gg0000000000000000ggg0c0ccccccccccdcdd0g0ccd0ddcccddcdddddc000cdd0cccddcdddddcc00c0de0000000000dccc00cd00eeedddd0dd0ccc00cdc0eddddd0ddd0ccd00ccc0edddd0ccd00cde00ccc0dddd0cdd0e0dee00ccd0ddd0ddd0ed0eed00cdd0dd0ddd0edd0edd00ddc0d0cdd0eddd0dde00ccd00cdd0eeddd0dee00cdd0cdd0eedddd0eee00ddd0dd0eeddddd00ee00ddde0000000000cd0e00dddccccdeecce0ccd000ddccccdeeddeee0dde0g0ccccdeeddeeeee0d0ggg0000000000000000gg'),
'oignon': (3, 3, 16, 13,
'ggggggggggg00ggggggg00000g0650ggggg021122016650ggg0111c111210660g0211c111210g0500211cc11111200500211c11211110g0g012c112111110ggg012c111112120gggg01121112110gggg01221112110gggggg010122110gggggggg0g00000ggggggg'),
'oignon_coupe': (3, 5, 13, 14,
'salade': (1, 4, 18, 13,
'gggggggggggg0gggggggggg0000g0070gggggggg07777077570ggggg00755567567570ggg077567777777570gg07657765655767770g077776556556755770000076556556767070ggg075556555670g00ggg075556555670gggggg07665655670gggggggg077777770gggggggggg0000000gggggg'),
'salade_cuite': (2, 7, 15, 9,
- 'gggg0000000ggggg0055765567000g077755555556770g0655655555560g075566566565550g5666656655760g050705576750700g0g0g070606g0gggggggg0g0g0gggg')}
+ 'gggg0000000ggggg0055765567000g077755555556770g0655655555560g075566566565550g5666656655760g050705576750700g0g0g070606g0gggggggg0g0g0gggg'),
+ 'steak': (3, 3, 14, 14,
+ 'ggg0000000gggggg033322cc0gggg0cc222d2c20gg032d22cc2c220g0322d2c222c0gg022d2c22220gggg0c22cd220ggggg022222d20gggggg0222d2d20gggggg02d2d2220gggggg0c2c222c0gggggg0cc22d220gggggg00cc2220gggggggg00000g'),
+ 'steak_cuit': (3, 5, 15, 9,
+ 'gggg0000000ggggg0000223320000g003323332333200033233322333330032333233323320023332333233220022222333222220g0002222222000ggggg0000000gggg')}
+
+
+maps = [[[2, 2, 2, 3, 3, 2, 2, 2], [2, 1, 1, 1, 1, 1, 1, 4], [6, 0, 0, 4, 2, 0, 0, 5], [7, 0, 0, 2, 8, 0, 0, 2], [1, 0, 0, 1, 1, 0, 0, 1]]]
class Ingredient:
def __init__(self, i_nom):
self.i_nom = i_nom
- self.i_sprite = sprites[i_nom]
class Plat:
def __init__(self, p_type, p_ingredients):
self.p_type = p_type
self.p_ingredients = p_ingredients
-def draw_sprite(sprite_name: str, x: int, y: int, multiplier=1)->None:
- if sprite_name not in sprites: raise ValueError('Sprite name not in sprites')
- offx, offy, w, h, data = sprites[sprite_name]
- curx, cury = x+offx, y+offy
- for i in range(h):
- for k in range(w):
- px = int(data[w*i+k], 18)
- if px != 16 and px != 17:
- fill_rect(curx*multiplier,cury*multiplier,multiplier,multiplier,colors[px])
- curx += 1
- curx=x+offx
- cury+=1
-
+class Game:
+ def __init__(self):
+ pass
+ def scan_keyboard(self):
+ if ion.keydown(ion.KEY_BACKSPACE):
+ print("hello")
+ elif ion.keydown(ion.KEY_TOOLBOX):
+ print("hello")
+ elif ion.keydown(ion.KEY_UP):
+ print("hello")
+ elif ion.keydown(ion.KEY_DOWN):
+ print("hello")
+ elif ion.keydown(ion.KEY_LEFT):
+ print("hello")
+ elif ion.keydown(ion.KEY_RIGHT):
+ print("hello")
+ def render_all(self):
+ """Render literraly everything, this should not be called too many times"""
+ self.draw_map(0)
+ def draw_element(self, el: int, x:int, y:int)->None:
+ if el==0:
+ fill_rect(x*40, y*40+40, 40, 40, colors[14])
+ elif el==1:
+ fill_rect(x*40, y*40+40, 40, 4, colors[3])
+ fill_rect(x*40, y*40+40+4, 40, 2, colors[1])
+ fill_rect(x*40, y*40+40+6, 40, 8, colors[2])
+ fill_rect(x*40, y*40+40+14, 40, 12, colors[15])
+ fill_rect(x*40, y*40+40+26, 40, 14, colors[14])
+ elif el==2:
+ fill_rect(x*40, y*40+40, 40, 40, colors[4])
+ elif el==3:
+ fill_rect(x*40, y*40+40, 40, 40, colors[4])
+ game.draw_sprite("poele", x*40, y*40+40, 2)
+ elif el==4:
+ fill_rect(x*40, y*40+40, 40, 40, colors[4])
+ game.draw_sprite("planche", x*40, y*40+40, 2)
+ elif el==5:
+ fill_rect(x*40, y*40+40, 40, 40, colors[4])
+ game.draw_sprite("assiette", x*40, y*40+42, 2)
+ game.draw_sprite("assiette", x*40, y*40+38, 2)
+ game.draw_sprite("assiette", x*40, y*40+34, 2)
+ elif el==6:
+ fill_rect(x*40, y*40+40, 40, 40, colors[4])
+ game.draw_sprite("caisse", x*40, y*40+40, 2)
+ game.draw_sprite("oignon", x*40, y*40+40, 2)
+ elif el==7:
+ fill_rect(x*40, y*40+40, 40, 40, colors[4])
+ game.draw_sprite("caisse", x*40, y*40+40, 2)
+ game.draw_sprite("salade", x*40, y*40+40, 2)
+ elif el==8:
+ fill_rect(x*40, y*40+40, 40, 40, colors[4])
+ game.draw_sprite("caisse", x*40, y*40+40, 2)
+ game.draw_sprite("steak", x*40, y*40+40, 2)
-def draw_map(mapid: int):
- if mapid==0:
- fill_rect(0,40,320,182,colors[4]) # table
- fill_rect(40,80,240,4,colors[3])
- fill_rect(40,84,240,2,colors[1])
- fill_rect(40,86,240,8,colors[2])
- fill_rect(40,94,240,12,colors[15])
- fill_rect(40,106,240,116,colors[14]) # sol
- fill_rect(120,120,80,80,colors[4]) # table 2
- fill_rect(120,200,80,4,colors[3])
- fill_rect(122,204,76,2,colors[1])
- fill_rect(122,206,76,8,colors[2])
- fill_rect(122,214,76,8,colors[15])
+ def draw_map(self, mapid: int):
+ for l in range(5):
+ for c in range(8):
+ el = maps[mapid][l][c]
+ self.draw_element(el, c, l)
+ def draw_sprite(self, sprite_name: str, x: int, y: int, multiplier=1)->None:
+ if sprite_name not in sprites: raise ValueError('Sprite name not in sprites')
+ offx, offy, w, h, data = sprites[sprite_name]
+ curx, cury = 0,0
+ for i in range(h):
+ for k in range(w):
+ px = int(data[w*i+k], 18)
+ if px != 16 and px != 17:
+ fill_rect(x+offx+curx*multiplier,y+offy+cury*multiplier,multiplier,multiplier,colors[px])
+ curx += 1
+ curx=0
+ cury+=1
-draw_map(0)
-draw_sprite("player_up", 0, 0, 2)
\ No newline at end of file
+game = Game()
+game.draw_map(0)
+while True:
+ game.scan_keyboard()
\ No newline at end of file
--- /dev/null
+from os import listdir
+from os.path import isfile, join
+import pprint
+from PIL import Image
+
+colors_value = {(86,108,134): (0, "sol"),
+ (239,125,87): (1, "ombre"),
+ (255,205,117): (2, "table"),
+ (51,60,87): (3, "poele"),
+ (41,54,111): (4, "coupecoupe"),
+ (244,244,244): (5, "pile assiettes"),
+ (93,39,93): (6, "oignons"),
+ (167,240,112): (7, "salade"),
+ (177,62,83): (8, "viande")
+ }
+
+def get_color_id(r, g, b, a):
+ if (r,g,b) not in colors_value: raise ValueError('Could not find color id')
+ return colors_value[(r,g,b)][0]
+
+def generate_all_maps(path: str)->None:
+ files_list = [f for f in listdir(path) if isfile(join(path, f))]
+ final_result = {}
+ result_file = open(join(path, "generated_maps.txt"), "w")
+
+ for file in files_list:
+ if not file.endswith(".png"):
+ print("Skipping", file, ", because it's not a png image.")
+ break
+ image = Image.open(join(path, file))
+ w, h = image.size
+ result = []
+ for v in range(h):
+ line = []
+ for k in range(w):
+ print('getting pixel:', k, v, image.getpixel((k, v)))
+ line.append(get_color_id(*image.getpixel((k, v))))
+ result.append(line)
+ print('Finished,', file, '\n', result, '\n')
+ final_result[file.removesuffix(".png")] = result
+ result_file.write(file + "\n" + pprint.pformat(final_result, compact=True) + '\n')
+ result_file.close()
+
+def gui()->None:
+ print("""
+ __ __ ___ _
+ | \/ |__ _ _ __ ___ / __|___ _ _ ___ _ _ __ _| |_ ___ _ _
+ | |\/| / _` | '_ (_-< | (_ / -_) ' \/ -_) '_/ _` | _/ _ \ '_|
+ |_| |_\__,_| .__/__/ \___\___|_||_\___|_| \__,_|\__\___/_|
+ |_|
+ - An Ayabusa software
+
+""")
+
+ path = "./src/maps/"
+ choice = input("Where are your maps located ? [./src/maps/]: ")
+ if choice != "":
+ path = choice
+
+ print("Convertion started ...\n")
+ generate_all_maps(path)
+ print("Convertion finished ...")
+
+# Launch the text UI
+gui()
\ No newline at end of file