fill_rect(x*40+2, y*40+42, 36, 6, colors[7])
fill_rect(x*40+2, y*40+42, int(progress)*2, 6, colors[5])
def scan_keyboard(self):
- if ion.keydown(ion.KEY_OK) or ion.keydown(ion.KEY_HOME):
+ if ion.keydown(ion.KEY_OK) or ion.keydown(ion.KEY_HOME) or ion.keydown(ion.KEY_POWER):
self.player.do_pickup_action()
time.sleep(0.2)
- elif ion.keydown(ion.KEY_TOOLBOX) or ion.keydown(ion.KEY_POWER):
- print("hello")
- time.sleep(0.1)
elif ion.keydown(ion.KEY_UP):
self.player.direction="up"
self.player.move(0,-1)
self.draw_element(2,elx,ely)
return el[1]
if el[0]==2:
- print("element picked")
self.map[ely][elx]=2
self.draw_element(2,elx,ely)
return Ingredient(el[1])
self.draw_element(el[0],elx,ely)
return Ingredient(el[1])
else:
- print("element not pickable")
return None
class Gui: