added neko states, I will need to add animations
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@@ -98,7 +98,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
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make_window_clickthrough();
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set_override_redirect();
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neko_init(renderer);
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neko_init(renderer, window);
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/* Open the image file */
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SDL_asprintf(&gif_path, "%ssample.gif", SDL_GetBasePath());
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