ENTRY(Reset_Handler) MEMORY { FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 512K RAM (rwx) : ORIGIN = 0x20000000, LENGTH = 256K } SECTIONS { .text : { *(.text) *(.text.*) } > FLASH .data : { *(.data) *(.data.*) } > RAM AT > FLASH .bss : { *(.bss) *(.bss.*) } > RAM }