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/* Label for the program's entry point */
ENTRY(reset_handler)
/* the end of the stack */
_estack = 0x20018000;
/* Set minimum size for stack and dynamic memory. */
/* (The linker will generate an error if there is
* less than this much RAM leftover.) */
/* (1KB) */
_Min_Leftover_RAM = 0x400;
MEMORY
{
FLASH (rx): ORIGIN = 0x08000000, LENGTH = 512K
RAM (rwx) : ORIGIN = 0x20000000, LENGTH = 96K
}
SECTIONS
{
/* The vector table goes at the start of flash. */
.vector_table :
{
. = ALIGN(4);
KEEP (*(.vector_table))
. = ALIGN(4);
} >FLASH
/* The 'text' section contains the main program code. */
.text :
{
. = ALIGN(4);
*(.text)
*(.text*)
. = ALIGN(4);
} >FLASH
/* The 'rodata' section contains read-only data,
* constants, strings, information that won't change. */
.rodata :
{
. = ALIGN(4);
*(.rodata)
*(.rodata*)
. = ALIGN(4);
} >FLASH
/* The 'data' section is space set aside in RAM for
* things like variables, which can change. */
_sidata = .;
.data : AT(_sidata)
{
. = ALIGN(4);
/* Mark start/end locations for the 'data' section. */
_sdata = .;
*(.data)
*(.data*)
_edata = .;
. = ALIGN(4);
} >RAM
/* The 'bss' section is similar to the 'data' section,
* but its space is initialized to all 0s at the
* start of the program. */
.bss :
{
. = ALIGN(4);
/* Also mark the start/end of the BSS section. */
_sbss = .;
*(.bss)
*(.bss*)
*(COMMON)
. = ALIGN(4);
_ebss = .;
} >RAM
/* Space set aside for the application's heap/stack. */
.dynamic_allocations :
{
. = ALIGN(4);
_ssystem_ram = .;
. = . + _Min_Leftover_RAM;
. = ALIGN(4);
_esystem_ram = .;
} >RAM
}